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  • Technology and Innovation Management
    Technology and Innovation Management

    Technology and Innovation Management is one of the most sought-after courses offered like MBA or PGDM in Business Schools and various Technology Institutes, today.This book, written with deep ingrained practical insights and well-researched theoretical foundations integrates people, processes and technology to achieve maximum economic benefits to society.The book is designed to be a compendium for students and managers, who wish to understand technology and innovation management to the core.The book explains the relationship between technology innovation and strategy in a simplified manner.Keeping Indian education framework in mind, this book details on practices and principles that are easy to implement.The theories are simple to grasp, and anecdotal stories on Technology and Innovation implementations make it a student-friendly edition, to help achieve success in exams as well as in the professional front.It further explains the core principles of Technology and Innovation Management.S-Curve and the Segment Zero Principle, adopting industry 4.0 and innovation 4.0 to make India a smart and intelligent manufacturing hub in the era of fourth industrial revolution, design thinking for solving complex business problems along with the role and contribution of Government in Technology Development.

    Price: 18.95 £ | Shipping*: 3.99 £
  • Fashion Business and Digital Transformation : Technology and Innovation across the Fashion Industry
    Fashion Business and Digital Transformation : Technology and Innovation across the Fashion Industry

    Fashion Business and Digital Transformation provides a practical and holistic overview of the fashion industry and the key technologies impacting the fashion supply chain.It covers product design and development, production, sales and customer experiences in physical, online and virtual environments.The key technologies impacting the ecosystem are explored, including artificial intelligence, virtual reality, augmented reality, digital fashion design, NFTs, 3D textiles, and blockchain.Strategic concepts such as ‘retail-tainment’, ‘phygital’, gamification and e-commerce, are analysed, alongside the effect of these key strategies for both the retailer and the customer. Theoretical foundations are supported by extensive use of examples, interviews and case studies drawn from a wide range of global fashion disrupters and cutting-edge brands.Engaging activities, exercises, and technical step-by-step guides are incorporated throughout, which will both consolidate how technology is driving change in the industry, but also equip the reader with the key skills and digital literacy capabilities required by future practitioners.Online resources include chapter-by-chapter PowerPoint slides, a test bank and links to further resources. This examination of the digital transformation of the fashion industry will be essential reading for advanced undergraduate and postgraduate students of Fashion Management, Fashion Business and Fashion Technology.

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  • Innovation in Music: Technology and Creativity
    Innovation in Music: Technology and Creativity

    Innovation in Music: Technology and Creativity is a groundbreaking collection bringing together contributions from instructors, researchers, and professionals.Split into two sections, covering composition and performance, and technology and innovation, this volume offers truly international perspectives on ever-evolving practices. Including chapters on audience interaction, dynamic music methods, AI, and live electronic performances, this is recommended reading for professionals, students, and researchers looking for global insights into the fields of music production, music business, and music technology.

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  • Patent Law, Green Technology and Innovation
    Patent Law, Green Technology and Innovation

    In the era of modern industrial regimes, the role of technology in tackling climate change is pivotal.International goals of climate change mitigation and sustainable development cannot be achieved without the contribution of new technologies.At the same time, the importance of patent protection and an efficient patent system that facilitates technology transfer among international frontiers cannot be overlooked.Many patented technologies are either not accessible for further dissemination or do not hold much technical value.Therefore, advanced systems of collaborative innovation have been developed, especially in the sector of green technology and green innovation. The environmental concerns of the global community cannot be tackled by a single company, person, sector or country.Innovation partnerships and collaborative research will play a vital role in combating global climate concerns and in determining the diffusion of green technologies for maximum impact.This book argues that policy-makers should encourage partnerships in technology rather than focusing on gaining investment and access to green technology to encourage global technological giants to transfer their technology and knowledge to local entities.It analyzes the relationship between patent protection, green innovation and diffusion of green technology against the backdrop of climate change and severe climate crisis. Taking an interdisciplinary approach to align patent law and green technology with the Sustainable Development Goals, it examines the effects of patent protection, technology transfer and compulsory licensing on the diffusion of green technologies while offering a systematic analysis of the relationship between patent protection, green innovation and diffusion of green technology from a global perspective.

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  • How green is e-mobility?

    E-mobility, or electric mobility, is considered a greener alternative to traditional vehicles that run on fossil fuels. Electric vehicles produce zero tailpipe emissions, reducing air pollution and greenhouse gas emissions. However, the overall environmental impact of e-mobility depends on factors such as the source of electricity used to charge the vehicles. If the electricity comes from renewable sources like solar or wind power, e-mobility can be considered very green. Additionally, the manufacturing and disposal of batteries used in electric vehicles can also have environmental implications that need to be considered.

  • Does Minecraft help with understanding electrical engineering and digital technology?

    Yes, Minecraft can help with understanding electrical engineering and digital technology. The game allows players to create and manipulate redstone circuits, which can simulate electrical engineering principles such as logic gates, circuits, and even basic computer programming. By experimenting with redstone in Minecraft, players can gain a better understanding of how electrical engineering and digital technology work in a fun and interactive way. Additionally, the game's open-ended nature encourages creativity and problem-solving, which are essential skills in the fields of electrical engineering and digital technology.

  • What is Digital Technology 2?

    Digital Technology 2 is a course that builds upon the foundational concepts introduced in Digital Technology 1. It delves deeper into topics such as programming, web development, data analysis, and cybersecurity. Students will further develop their skills in using digital tools and technologies to solve real-world problems and gain a more advanced understanding of how technology impacts society. The course aims to prepare students for a career in the rapidly evolving field of digital technology.

  • Who knows the company Digital Innovation Ventures GmbH in Zug, Switzerland?

    Digital Innovation Ventures GmbH in Zug, Switzerland is likely known by individuals in the tech industry, potential investors, business partners, and employees or former employees of the company. Additionally, local residents of Zug who are familiar with the business landscape in the area may also know of the company.

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  • Technology Innovation : Models, Dynamics, and Processes
    Technology Innovation : Models, Dynamics, and Processes

    Technology Innovation discusses the fundamental aspects of processes and structures of technology innovation.It offers a new perspective concerning fundamentals aspects not directly involved in the complex relations existing between technology and the socio-economic system. By considering technology and its innovation from a scientific point of view, the book presents a novel definition of technology as a set of physical, chemical and biological phenomena, producing an effect exploitable for human purposes.Expanding on the general model of technology innovation by linking the model of technology, based on a structure of technological operations, with the models of the structures for technology innovation, based on organization of fluxes of knowledge and capitals, the book considers various technological processes and the stages of the innovation process. Explains a novel definition of technology as a set of physical, chemical and biological phenomena producing an effect exploitable for human purposesDiscusses technology innovation as result of structures organizing fluxes of knowledge and capitalsProvides a technology model simulating the functioning of technology with its optimizationPresents a technology innovation model explaining the territorial technology innovation processOffers a perspective on the evolution of technology in the frame of an industrial platform networkThe book is intended for academics, graduate students and technology developers who are involved in operations management and research, innovation and technology development.

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  • Fashion and Environmental Sustainability : Entrepreneurship, Innovation and Technology
    Fashion and Environmental Sustainability : Entrepreneurship, Innovation and Technology

    The wide range of topics that the book covers are organised into sections reflecting a cradle to grave view of how entrepreneurial, innovative, and tech-savvy approaches can advance environmental sustainability in the fashion sector.These sections include: sustainable materials; innovation in design, range planning and product development; sustainable innovations in fashion supply chains; sustainable innovations in fashion retail and marketing; sustainable alternatives for end-of-life and circular economy initiatives; and more sustainable alternative fashion business models.

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  • Digital Innovation and Entrepreneurship
    Digital Innovation and Entrepreneurship

    The digital economy encompasses more than half the world, and in today's business market, those with a technology background have an advantage.This textbook provides students who already have digital expertise with a solid foundation in business and entrepreneurship in order to launch and run a business.Using a logical, objective-based structure, the book guides students to a comprehensive and practical understanding of innovation and entrepreneurship.Chapters progress through the steps in creating a successful digital business: framing the business, promotion and sales, delivery and operations, value capture, growth and scalability, intellectual property and protection, and leadership and structure.Features include: learning objectives, introductions, conclusions, tables and figures, highlighted key terms, and analysis and design exercises in each chapter; a wide range of real-world examples; a rolling case study of a hypothetical digital business that models the concepts covered in each chapter; appendices of business terms, including those relating to product licensing, customer service agreements and customer delivery contracts; and key terms explained throughout.Supplementary online resources include a test bank, lecture slides and a teaching guide for instructors, and a business design template for student use.

    Price: 40.99 £ | Shipping*: 0.00 £
  • Digital Scenography : 30 Years of Experimentation and Innovation in Performance and Interactive Media
    Digital Scenography : 30 Years of Experimentation and Innovation in Performance and Interactive Media

    Shortlisted for the PQ Best Publication Award in Performance Design & Scenography 2023 This book uses digital media theory to explore contemporary understandings of expanded scenography as spatial practice.It surveys and analyses a selection of ground-breaking, experimental digital media performances that comprise a genealogy spanning the last 30 years, in order to show how the arrival of digital technologies has profoundly transformed performance practice.Performances are selected based on their ability to elicit the unique specificities of digital media in new and original ways, thereby exposing both the richness and shortcomings of digital culture. O'Dwyer argues that contemporary scenography is largely propelled by and dependent on digital technologies and represents a rich, fertile domain, where unbridled creativity can explore new techniques and challenge the limits of knowledge.The 30-year genealogy includes works by Troika Ranch, Stelarc, Klaus Obermaier, Chunky Move, Onion Lab and Blast Theory.In addition to applying a broad scope of performance analysis and aesthetic theory, the work includes artists’ interviews and opinions. The volume opens important aesthetic, philosophical and socio-political themes in order to highlight the impact of digital technologies on scenographic practice and the blossoming of experimental interdisciplinarity.Ultimately, the book is an exploration of how evolutionary leaps in technology contribute to how humans think, act, make work, engage one another, and therefore construct meaning and identity.

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  • Does e-mobility only mean a shift in problems and externalization of the lemmas?

    E-mobility does not necessarily mean a shift in problems and externalization of issues. While it is true that e-mobility presents its own set of challenges, such as the environmental impact of battery production and disposal, it also offers potential solutions to existing problems, such as air pollution and greenhouse gas emissions from traditional vehicles. Additionally, advancements in technology and infrastructure for e-mobility can help address issues related to energy efficiency and renewable energy integration. Overall, e-mobility has the potential to both shift and solve problems, depending on how it is implemented and managed.

  • Which stocks are in the E-Mobility Hydrogen Index?

    The E-Mobility Hydrogen Index includes stocks of companies that are involved in the production, development, or utilization of hydrogen fuel cell technology for electric vehicles. Some of the stocks in this index may include companies like Plug Power, Ballard Power Systems, ITM Power, and FuelCell Energy. These companies are at the forefront of the e-mobility industry, focusing on advancing hydrogen fuel cell technology to power electric vehicles and reduce carbon emissions.

  • What is the significance of the NAND and NOR techniques in digital technology?

    The NAND and NOR techniques are significant in digital technology because they are fundamental building blocks for creating logic gates and digital circuits. These techniques are used to create various logic functions, such as AND, OR, and NOT, which are essential for designing complex digital systems. Additionally, NAND and NOR gates are versatile and can be used to create any other logic gate, making them essential components in digital technology. Their simplicity and versatility make them crucial for designing and implementing digital systems, from simple electronic devices to complex computer processors.

  • What are pull-up and pull-down resistors used for in digital technology?

    Pull-up and pull-down resistors are used in digital technology to ensure that a signal line has a defined voltage level when it is not being actively driven by a device. Pull-up resistors are used to ensure that the signal line is pulled to a high voltage level when it is not being driven, while pull-down resistors are used to pull the signal line to a low voltage level. This helps prevent the signal line from floating and picking up stray electrical noise, ensuring reliable and stable operation of digital circuits.

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