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E-Mobility : A New Era in Automotive Technology
The book provides easy interpretable explanations for the key technologies involved in Electric Vehicles and Hybrid Electric Vehicles.The authors discuss the various electrical machines, drives, and controls used in EV and HEV.The book provides a detailed coverage of Regenerative Braking Systems used in EV and HEV. The book also illustrates the battery technology and battery management systems in EV and HEV. This book is intended for academicians, researchers and industrialists.In addition, this book has the following featuresDiscusses the various Economic and Environmental Impact of Electric and Hybrid Electric VehiclesDiscusses the role of Artificial Intelligence in Electric / Hybrid Electric VehiclesIllustrates the concept of Vehicle to Grid Technology and the smart charging station infrastructure and issues involved in the sameElucidates the concept of Internet of VehiclesPresents the latest research and applications in alternate energy vehicles
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Technology Innovation in Manufacturing
This text identifies and discusses different technology innovation initiatives (TIIs) such as entrepreneurial capability, technology infrastructure capability, organizational culture and climate, and government initiatives.It further evaluates the relationship between various technology innovation initiatives and manufacturing performances using multi-criteria decision-making techniques such as fuzzy set theory (FST), structural equation modeling (SEM), and analytic hierarchy process (AHP).It will serve as an ideal reference text for graduate students and academic researchers in the field of industrial engineering, manufacturing engineering, mechanical engineering, automotive engineering. This book:• Discusses technology innovation initiatives such as entrepreneurial capability, technology infrastructure capability, and organizational culture. • Highlights technology innovation-strategy model in assisting manufacturing industries for enhancing their performance in today’s competitive environment. • Examines the effect of technology innovation initiatives on the performance of manufacturing industries. • Covers multi-criteria decision-making techniques such as fuzzy set theory, structural equation modeling, and analytic hierarchy process. • Explores the validation of fuzzy-based technology innovation model through structural equation modeling.
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Technology and Innovation Management
Technology and Innovation Management is one of the most sought-after courses offered like MBA or PGDM in Business Schools and various Technology Institutes, today.This book, written with deep ingrained practical insights and well-researched theoretical foundations integrates people, processes and technology to achieve maximum economic benefits to society.The book is designed to be a compendium for students and managers, who wish to understand technology and innovation management to the core.The book explains the relationship between technology innovation and strategy in a simplified manner.Keeping Indian education framework in mind, this book details on practices and principles that are easy to implement.The theories are simple to grasp, and anecdotal stories on Technology and Innovation implementations make it a student-friendly edition, to help achieve success in exams as well as in the professional front.It further explains the core principles of Technology and Innovation Management.S-Curve and the Segment Zero Principle, adopting industry 4.0 and innovation 4.0 to make India a smart and intelligent manufacturing hub in the era of fourth industrial revolution, design thinking for solving complex business problems along with the role and contribution of Government in Technology Development.
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How green is e-mobility?
E-mobility, or electric mobility, is considered a greener alternative to traditional vehicles that run on fossil fuels. Electric vehicles produce zero tailpipe emissions, reducing air pollution and greenhouse gas emissions. However, the overall environmental impact of e-mobility depends on factors such as the source of electricity used to charge the vehicles. If the electricity comes from renewable sources like solar or wind power, e-mobility can be considered very green. Additionally, the manufacturing and disposal of batteries used in electric vehicles can also have environmental implications that need to be considered.
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What is Digital Technology 2?
Digital Technology 2 is a course that builds upon the foundational concepts introduced in Digital Technology 1. It delves deeper into topics such as programming, web development, data analysis, and cybersecurity. Students will further develop their skills in using digital tools and technologies to solve real-world problems and gain a more advanced understanding of how technology impacts society. The course aims to prepare students for a career in the rapidly evolving field of digital technology.
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Why does a steam locomotive sometimes emit white steam and sometimes black steam?
A steam locomotive emits white steam when the water is being heated and turned into steam. This white steam is the result of the water vapor being released from the locomotive's exhaust. On the other hand, black steam is emitted when the locomotive is burning coal or oil, which produces smoke that mixes with the steam, giving it a darker color. The color of the steam can also be affected by factors such as the type of fuel being used and the combustion process within the locomotive.
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Who knows the company Digital Innovation Ventures GmbH in Zug, Switzerland?
Digital Innovation Ventures GmbH in Zug, Switzerland is likely known by individuals in the tech industry, potential investors, business partners, and employees or former employees of the company. Additionally, local residents of Zug who are familiar with the business landscape in the area may also know of the company.
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Lost Technology Steam CD Key
At a glance, the world of Lost Technology appears to resemble the Middle Ages, as well as a fantasy setting. However, civilization had once exceeded our current level of scientific advancement. This drastic difference in advancement is due to the decaying effects of ongoing war. What remains in the game is the world experienced by the player. Long ago when the realms were undivided, there existed incredibly advanced technology that we could not even imagine. This technology would be: "Weaponr...
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Lost Technology Steam CD Key
At a glance, the world of Lost Technology appears to resemble the Middle Ages, as well as a fantasy setting. However, civilization had once exceeded our current level of scientific advancement. This drastic difference in advancement is due to the decaying effects of ongoing war. What remains in the game is the world experienced by the player. Long ago when the realms were undivided, there existed incredibly advanced technology that we could not even imagine. This technology would be: "Weaponr...
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Fashion Business and Digital Transformation : Technology and Innovation across the Fashion Industry
Fashion Business and Digital Transformation provides a practical and holistic overview of the fashion industry and the key technologies impacting the fashion supply chain.It covers product design and development, production, sales and customer experiences in physical, online and virtual environments.The key technologies impacting the ecosystem are explored, including artificial intelligence, virtual reality, augmented reality, digital fashion design, NFTs, 3D textiles, and blockchain.Strategic concepts such as ‘retail-tainment’, ‘phygital’, gamification and e-commerce, are analysed, alongside the effect of these key strategies for both the retailer and the customer. Theoretical foundations are supported by extensive use of examples, interviews and case studies drawn from a wide range of global fashion disrupters and cutting-edge brands.Engaging activities, exercises, and technical step-by-step guides are incorporated throughout, which will both consolidate how technology is driving change in the industry, but also equip the reader with the key skills and digital literacy capabilities required by future practitioners.Online resources include chapter-by-chapter PowerPoint slides, a test bank and links to further resources. This examination of the digital transformation of the fashion industry will be essential reading for advanced undergraduate and postgraduate students of Fashion Management, Fashion Business and Fashion Technology.
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Corporate Lifestyle Simulator Steam Key
This product is a brand new and unused Corporate Lifestyle Simulator Steam Key
Price: 1.63 € | Shipping*: 0.00 €
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Why doesn't Steam take action against unlocked Steam?
Steam may not take action against unlocked Steam accounts because it is difficult to detect and monitor every instance of unlocked Steam accounts. Additionally, Steam may prioritize focusing on other security and user experience issues rather than investing resources in pursuing unlocked accounts. Furthermore, Steam may also believe that the impact of unlocked accounts on their platform is not significant enough to warrant immediate action.
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Can you buy Steam keys directly on Steam?
No, you cannot buy Steam keys directly on Steam. Steam keys are typically purchased from third-party retailers or directly from game developers and then activated on the Steam platform. Steam keys are used to redeem and download games on the Steam platform, but they are not sold directly on the Steam store.
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Can you buy Steam keys on Steam itself?
No, you cannot buy Steam keys directly on the Steam platform itself. Steam keys are typically purchased from third-party retailers or directly from game developers and then redeemed on the Steam platform to access and download the game. Steam keys are often sold through authorized resellers or as part of promotions and bundles.
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Is the Steam design created by Steam itself?
Yes, the Steam design is created by Steam itself. Steam is a digital distribution platform developed and maintained by Valve Corporation, and they are responsible for the design and development of the platform. The design of Steam has evolved over the years to provide a user-friendly interface for purchasing, downloading, and playing video games, as well as for social networking and community features.
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